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Star Trek: The Next Generation Customizable Card Game : ウィキペディア英語版 | Star Trek Customizable Card Game
The ''Star Trek Customizable Card Game'' is a collectible card game based on the Star Trek universe. The name is commonly abbreviated as ''STCCG'' or ''ST:CCG''. It was first introduced in 1994 by ''Decipher, Inc.'', under the name ''Star Trek: The Next Generation Customizable Card Game''. The game now has two distinct editions, though both forms of the game have many common elements. ==Standard elements==
The standard central goal for a player of ''STCCG'' is to obtain 100 points, primarily by completing ''missions'' or ''objectives''. This is done by bringing ''personnel'', ''ships'' and ''equipment'' into play, then moving an attempting team to a mission. Once a mission attempt starts, the personnel will create away teams to encounter ''dilemmas'' which will challenge them in some way. Often if the personnel have the required ''skills'' or ''attributes'' they can overcome certain dilemmas' effects. Once the required dilemmas are passed, the personnel still active in the attempt must have the skills and/or attribute totals required by the mission to solve it. If the mission is solved, the player earns the printed points. Other aspects of the game increase player interactions: ships and personnel can battle, or otherwise affect each other; cards like ''events'' and ''interrupts'' can alter the environment for one or more players; and points can be scored using methods other than mission solving. One of the most attractive themes of the game is ''affiliations''. These are groupings of ships and personnel based on the major interstellar powers of the ''Star Trek'' universe, and decks will be based around one, or perhaps more, of these groups.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Star Trek Customizable Card Game」の詳細全文を読む
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